Problem Statement:One out of every four primary school aged children in Africa (over 30 million children) are no longer enrolled in school. Africa has the world’s lowest secondary school enrollment rates, with only 28% of children enrolling in secondary school. As a result, over 90 million teenagers struggle to find employment. The employment, of these teenagers dofind, tends to be in a low-paid, informal sector jobs, which perpetuates poverty and a lack of education

Project Goals:Our project consists of three goals which we will pursue simultaneously.

  • By utilizing the Shammah High School campus as well as experienced individual computer tutors from Uganda, we will provide computer training to the people of Kasana Luwero and the surrounding areas. Providing basic computer skills will allow teenagers to obtain higher skilled and higher paying employment opportunities.
  • Design reusable model and software system which can be scaled to other school, countries and locales
  • Pilot volunteer trips approach to maximize impact via physical presence

Assumptions & External Factors: Our goal is predicated upon number of different key assumptions:

  • Basic computer literacy is a foundational step towards educating a population and increasing access to higher skilled work.
  • By exposing out-of-school local village children to computers, we can ignite their interest in learning.
  • Parents are the key influencers in student decision to enroll and stay at school. By engaging out-of-school local village children, we can better engage the children’s parents and overall improve high school student enrollment rates
  • Lack of internet connectivity is a big barrier in accessing vast variety of internet resources
  • Teachers need to be prepared to teach in modern world by utilizing up-to-date tools and software systems

What resources we will invest?

  • Institute a computer literacy curriculum designed to teach teenagers the basics of typing, word processing, and English fundamentals.
  • Improve computer application that creates fun and engaging games that teach basic computer skills and ESL skills
  • Provide fundraising coordination and training for the school to help raise money for the program

What activities will we do?

  • Bi-annual computer training for local students helped at Shammah High School and taught by Ugandan computer instructors.
  • We will focus on training the teachers with the goal of at least 20 teachers obtaining Microsoft Certification in Digital Literacy. We will provide eight hours of training each session for our cadre of teachers. This will include an overview of each game, and more importantly the skills that are taught in each game module. We will also instruct on the best way to engage and motivate students to participate
  • Organize a trip for group of volunteers to hold teacher and student training sessions for both kids and students (at least one trip in 2019)
  • Organize a remote mentoring session to have ongoing mentorship for teachers and students

What outputs to expect?

  • Equip 200 community children with practical computer skills such as typing, document design, and basic word processing skills.
  • Increase student enrollment in Shammah High School. By increasing the positive interactions with this High School, we intend to increase student retention and community involvement.
  • We will work with the school to have a staff of five educators who feel prepared to meet, understand, encourage and support their classroom of students. They will engage with each student’s parents to answer their questions as well as update them as to their child’s progress.

How will these outputs affect outcomes?How do these outcomes meet our goal?

  • Increasing student enrollment at the local high school will help children obtain even more marketable skills and increase their chances of obtaining a higher paying career path.
  • Not only will this teach teenagers the computer skills they need, but they will be taught in a way that is new, fun, and entertaining.
  • Parents will see the value provided through education, and the difference this will make in their students’ lives. Our goal is to have our staff be a role model for parents for how they can interact with and motivate their children to learn.


2019 Goals:


  • At least one volunteering trip
  • Three Community outreach sessions
  • 200+ kids and adults trained
  • At least 20 teachers obtained Microsoft Certification in Digital Literacy